Classes

Archer: A stealthy warrior skilled at using bows and calling upon their ancestors to grant them magical abilities and spells.
Bard: Warchanters who motivate their comrades with songs of victory and the glory of their ancestors. Bard Archetypes allowed
Cavalier: Mounted warriors who live, fight, and die by their code. Cavalier Archetypes allowed
Magus: Warriors skilled at the art of combat and spells, who channel their magic through their weapons. Magus Archetypes allowed
Marshal: Typically officers, Marshals chaneel the spirit of their ancestors into their aura, which motivates their allies, and their troops.
Ranger: Warriors with a strong connection to the land, well trained in the use of one type of fighting style. Ranger Archetypes allowed
Rogue: The spies and scouts of the Valenar, rogues are highly skilled at the art of stealth and tactical melee combat. Rogue Archetypes allowed
Templar: Warriors whose dedication to their ancestor spirit gives them bolstered fighting power.
Warmage: Mages who have studied the art of war and magic extensively, and are known for their spellslinging ability.
Warmaster: Highly tactical warriors whose combat commands helps their allies. [Warmaster Archetypes allowed

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Classes

Elves: War Riders of the Valenar EugeneGM